In part 1 of the storytelling series, the first nugget of information that really stood out to me was the idea of having momentum when storytelling to capture audiences. It’s not the message itself that captivates the audience, it’s the story and the way it’s paced so that people become more interested in it as it goes. Ira himself says that it could be the most boring topic to ever exist, yet the way the information is given to the audience builds tension and interest. I’ve always considered the topic of a story to be as (if not more) important to the pacing, but once his explanation clicked in my head I feel utterly wrong. The bait aspect is also very interesting to me. Raising questions and answering them for the audience to be involved in is a big part of storytelling, and I’ve always known it but never knew how to put it into words or fully grasp it myself.
A point that Ira makes in part 2 that I found to be very insightful was his point on how important it is to create and find good stories rather than producing them. Sure the production can make or break a story, I fully agree. But nothing breaks a story more than a story that’s already broken. That alongside “abandoning crap” is relieving to me. Having decent standards and making the extra effort to make something you can be proud of is something I feel is forgotten amongst many creative arts. The need to start a project and see through it to the end despite burnout of a lack of interest is a scary thing that can demotivate fast. I was also inspired by his words on failure. That failure is something to be proud of as long assuming you learn from it. That it’s normal to not succeed or get what you want.
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